Hi, I’m having trouble enabling the FPU on stem32f3. The problem is, when I include some float point computation in my code, e.g., strtof and sqrt, the program will crash. I used a st-link debugger to log the executed instructions and found out that the program executes until it encounters a float point instruction (e.g. vpush, vmov), then stuck at a UsageFault_Handler InfiniteLoop. see below:
Then I googled and found out this to be most likely due to FPU not enabled. So I followed this tutorial, however for step 4, I cannot find the definition of the function SystemInit for the board stm32f3. I only found the declaration of it in hal/stm32f3/device/system_stm32f3xx.h:
and it is called in hal/stm32f3/stm32f3_startup.S:
So what sould I do?
I did see that for some development board this is well defined:
The HAL for the STM chips is pretty heavily modified to avoid having to drag around the whole library. I’m guessing SystemInit got pulled out during that process. Try defining the following function somewhere:
void SystemInit(void)
{
SCB->CPACR |= ((3UL << 10*2)|(3UL << 11*2)); /* set CP10 and CP11 Full Access */
}